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» Live or die, Heal or Injure
Urza the Plainswalker EmptyFri Mar 27, 2009 5:48 am by Suta Raito

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» IT'S NOT MY FAULT.
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    Urza the Plainswalker

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    Urza the Plainswalker Empty Urza the Plainswalker

    Post by Guest Wed Jan 28, 2009 6:52 am

    Basic
    Name: Urza
    Nickname: Urza the Plainswalker
    Gender:male
    Age: 4205


    Description
    Height:roughly 5'7"
    Weight:about 300lbs
    Appearance: Urza the Plainswalker Mind_over_matter

    Bio
    Personality: Urza always prefers studying his ever fascinating artifacts over human contact, though in recent years, due to the decline in new archeological finds, he has started to turn towards humans as a source of enlightenment.
    Likes: artifacts and machinery
    Dislikes: fire
    History:
    Early years
    Urza was born on the first day of the year 0 AR to a noble family of Argive, one of the three coastal kingdoms of Terisiare. His younger brother Mishra was born on the last day of the same year. Urza's mother died while he was a child, so his father married another member of the Aristocracy. This woman treated Urza and Mishra with indifference at best and contempt at worst. In 10 AR, their father fell ill, so he sent them away to his old friend Tocasia to serve as students at her archaeological dig.

    Apprenticeship to Tocasia
    Under Tocasia's guidance, the two brothers learned a large amount about the manufacture of artifacts from the archaeological excavations of the ancient ruins of the Thran, the mysterious civilization that ruled Terisiare thousands of years prior. During this time, Urza developed a talent for study. Rarely having a hands on approach, he would prefer to study the artifacts the excavations uncovered rather than participate in the diggings.
    Over their years at Tocasia's camp, Urza and Mishra made several important inventions and discoveries. While the most obvious of these was the ornithopter, the most important turned out to be the Caves of Koilos. A mysterious cave filled with old Thran artifacts, the Caves were also the location of a long-sealed gateway to Phyrexia, used in every Phyrexian infiltration and invasion of Dominaria. On their first visit, Urza and Mishra acquired the Mightstone and the Weakstone respectively, the two halves of the stone that had been holding the portal shut. Mutual desire for the other brother's stone led to a falling-out between Urza and Mishra, as well as the inadvertent death of Tocasia.

    The Chief Artificer
    After Tocasia's death, Urza moved to Yotia and put his skills with machinery to work as a clockmaker's apprentice. Shortly thereafter, a public contest was announced by the ruler of Yotia. Any man who could move a gigantic jade statue across a courtyard would be married to his daughter. Urza wasn't particularly interested in the daughter, but in an attempt to acquire a Thran tome that was in her dowry, Urza built a gigantic machine to move the statue. He succeeded, and was wed to Kayla bin-Kroog. However, being wed did not make him any more affectionate towards his wife - on the contrary, he left her bed on their wedding night to study the Thran book from her dowry. However, he threw himself headlong into his new position of Chief Artificer, working excessively on his attempts to improve his artifacts.

    The Brothers' War
    While Urza was inadvertently acquiring the reins of power in Yotia, Mishra was doing the same with the Fallaji desert people, becoming a close advisor to the Fallaji ruler over the course of several years. A series of double-crossings and sneak attacks quickly commenced between the two brothers and their kingdoms, soon resulting in an open war. An increasingly elaborate set of machines developed by the two brothers began to fight on either side, and the war slowly spiraled out of control. It continued for decades, until the fateful day at Argoth when the brothers met face to face at the head of their armies. Urza discovered there that Mishra had been corrupted by Phyrexian influence, slowly turning himself from a man into a living machine. Urza responded to this with the frightening force of the Golgothian Sylex. The sylex blast was one of the most traumatic events in Dominarian history. It slaughtered both armies, blasted the landscape for miles around, sank the sub-continent Argoth, and altered weather patterns for centuries, leading to the Ice Age. However, it did something more important than any of that - it turned Urza from a mortal to a living metallic artifact able to live without aging, eating, or breathing.
    Guild: Guildless

    Magic
    Mage Class:Elemental Mage with control over metal, able to manipulate his own body into various bladed weapons, along with pulling metal from beneath the ground for use.
    Unique Attack:
    Myr Matrix- using his control over metal, Urza will pull metal from underneath the earth and create small creatures called myr that will do his various bidding. Each is only a foot tall and weights 5lbs, boasting little in ways of attack, but in large numbers, they can simply overwhelm and opponent.
    Urza the Plainswalker Magic-AlphaMyr

    Name-Urza's armor
    Type-elemental-metal
    Effect-pulling metal from the earth, Urza will form it into armor that will adapt to the first elemental attack that comes in contact with it (water, fire, ice, wind, and earth) and adapt, making Urza immune to any other attacks from that element so long as he is wearing that armor (can only be used twice in one fight)

    Name-Phyrexian Dreadnought
    Type-elemental-metal
    Effect-creates a large eastern style dragon out of metal, measuring 20ft. in length to fight along side Urza

    Name-Aesthir Glider
    Type-elemental-metal
    Effect-Urza creates a large bird out of metal, giving him a swift mode to transportation that is rather useless in a battle other than as an escape

    Name-Phyrexian Arena
    Type-elemental-metal
    Effect-Urza shapes a large metal arena the size of a colosseum around him and his opponent(s). while in this arena, it is impossible for anything to enter or exit until Urza removes the arena, or his is rendered unconscious. in this colesseum, all elemental magic (including Urza's) is drastically reduced in effectiveness.
    Items for Mage: N/A
    Suta Raito
    Suta Raito
    Admin


    Number of posts : 198
    Registration date : 2009-01-24

    Urza the Plainswalker Empty Re: Urza the Plainswalker

    Post by Suta Raito Wed Jan 28, 2009 7:23 am

    Done?
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    Urza the Plainswalker Empty Re: Urza the Plainswalker

    Post by Guest Wed Jan 28, 2009 7:24 am

    yes
    Suta Raito
    Suta Raito
    Admin


    Number of posts : 198
    Registration date : 2009-01-24

    Urza the Plainswalker Empty Re: Urza the Plainswalker

    Post by Suta Raito Wed Jan 28, 2009 7:28 am

    APPROVED

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    Urza the Plainswalker Empty Re: Urza the Plainswalker

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